Core Component
| Component Available | |
| Server | No |
| Client | Yes |
This is the entry point of Blue Sky Framework, this is where the event to start the login process happens.
Required Attributes
Server
None
Client
Init: function
Methods
Server
This component has no server methods.
Client
Init
- Parameters:
None - Return:
None - Description: Called as soon as the client loads the file, it spawns a thread and waits until
NetworkIsPlayerActive(PlayerId())is true then triggersCore:Client:SessionStarted&Core:Server:SessionStartedas well as starts the thread which disables seat shuffling, AI emergency dispatch, and handles tazer length change.
Events
Server
Core:Server:SessionStarted
- Sent Values:
None - Description: Entry point event that is fired as soon as the player is active.
Client
Core:Client:SessionStarted
- Sent Values:
None - Description: Entry point event that is fired as soon as the player is active.